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I used Maya for the retopology, UVs and hair cards, ZBrush for the high-poly, Substance 3D Painter for the texturing, and Unreal Engine for the rendering and look dev.
If you want the very best, then Autodesk Maya stands out as the go-to app for the animation industry. For professional ...
Depending on what you're creating, I find Autodesk 3ds Max to be the best 3D modeling software overall for professional film and game development, while Maya and Blender stand-out as top picks for ...
The Learning Tools bundled with the Maya Productivity Pack include Learning Maya 5 | Foundation; Rendering; Character Rigging and Animation; Modeling for Animation; Introducing Maya 5 — 3D for ...