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First off a normal DDA algorithm, that's easy.. Then off to Bresenham and midpoint, but almost all sources I have found says that Bresenham and midpoint is the same one.
Hi, I am looking for something like Xiaolin Wu's line algorithm except with 3D input and 3D output. The output would not be projected onto a 2D surface; it would be a 3rd order tensor. Might ...
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