If I could display some of my favorite digital puzzle games on a shelf, I’d put Antichamber next to the Portal series. Antichamber lacks personality and its narrative feels pointless, but its puzzles ...
There’s been a temptation within the critical community to compare Alexander Bruce’s Antichamber to a certain other highly regarded first-person puzzle game from Valve Corporation. I disagree. That ...
Antichamber requires a great deal of intellect, patience and perception to conquer, all of which could be safely considered "serious" traits in the context of game design. It is a game that is serious ...
One of the ongoing themes of indie games is the fact that there are clever, even brilliant, indie game designers who seem to be pretty far up their own asses as human beings. So, is the designer of ...
It's difficult to describe what Demruth's Antichamber is, mostly because it's in a constant state of flux. What appears to be a crudely outlined room quickly becomes far more than that. Colors draw ...
One of the most fascinating finalists at this year's IndieCade festival was developer Alexander Bruce's unique first-person puzzle game, Antichamber. Formerly known as Hazard: The Journey of Life, ...
Antichamber, a first-person psychological puzzler by Australian independent developer Alexander Bruce, will release on Steam on Jan. 31 after four years in full-time development. The Escher-inspired ...
At first, it’s hard to wrap your head around the Escher-like world of Antichamber, a game that challenges our understanding of the relationship between the player and our notion of what a gaming world ...
It’s a puzzle game to give M. C. Escher nightmares and make Portal look like child’s play, but is new game Antichamber any fun to play? Antichamber (PC) – Scotty was wrong Mind-bending and ...
"I like games that surprise me," says Antichamber creator Alexander Bruce. Standing in a crowded expo hall in a bright pink suit and tie, Bruce is certainly not afraid to write his own rules. His ...
GameSpot may get a commission from retail offers. Antichamber is a game that demands patience. Its puzzles can't be rushed, nor their solutions fully grasped without a second's thought. No, this is a ...
Alexander Bruce's Antichamber is a game that delights in its own inhumanity. It's a wilfully cruel first-person puzzle game that loves to trick the player with rule changes, visual sleights, false ...
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